The Specializing Master's programme offers a complete and articulate multi-training course which enables participants to address the strategic and project-based aspects of creativity with an interdisciplinary approach in the fields of art and design: the outcome of this professional figure will be a product and service designer, with a particular focus on the contemporary art world.
The 2nd level specializing master is a full time programme of one academic year duration for a total of 60 ECTS; it will start in June 2018 and will end in May 2019. Lectures will be held in English at Politecnico di Torino premises – starting in June 2018 and ending in December 2018.
An internship period in museums, institutions, companies and architectural studios will follow.
The teaching programme includes 4 months of classroom activities and it is structured as follows:
- 12 courses (40 credits – see Table below)
- Internships (20 credits)
Courses will be held by professor of Politecnico di Torino and by experts in the field of visual arts and new media. The programme will include ex-cathedra lessons and project workshops on the following themes: display preparation, the creation of immersive environments, digital fabrication, the planning of products and services, museographical and museological skills, audio/video techniques, workshops held by visiting professors (artists, designers and architects) of an international standing.
The Computer Animation course aims at providing students with an overview of techniques and methodologies used to design and develop computer graphics animations, mainly in the field of the arts. Starting from 3D scene modeling, light positioning, camera movements and character pose, more advanced animation methodologies will be introduced.
Students will learn to animate and deform virtual characters by forward and inverse kinematics as well as to simulate physical phenomena such as: gas, fire, smoke, rain, soft bodies and fluids.
Innovation is a multiform energy that must continuously redefine itself, even in its methods. The challenge is to design the infrastructure of the everyday life with respect and with an eye to protect, with important spin-offs for the community from the social, functional and economic points of view.
The Innovation Design course takes to the knowledge, cultures and techniques regarding technical, productive, social and economic innovation. It aims to teach how to read changes and evolutions that may occur in the Art System.
Rocco Antonio Curto
The Evaluation course takes into consideration the term value both as an intrinsic variable of the art/design work and bearer of meaning, and as an expression of a currency price which might possibly turn the purchase into an investment.
In addition to this content, there will be a seminar on Art Evaluation that will consider the different possibilities for the process of building recognition among peers, critics fame and commercial success of an artist: these are interconnected variables although they are often influenced by subjects with high speculative power, especially from 2000. The seminar will focus on the particular asymmetry of information for which the buyer knows less than the seller and the seller therefore woks as the link for the so called art world, in particular the sphere of interaction between, dealers, curators, critics, collectors and museum professionals.
Design for Arts
Pier Paolo Peruccio
The Design for Arts course is about the design of products and services for the art system (museums, galleries, faires …). These products/systems will be characterised by a particular attention to responsible innovation, considered a mix of creativity and environmental, economic and social sustainability. The course will focus on analysis and design, also by experimenting models and typical methodologies of the processes of innovation.
In addition, there will be a workshop on Art Editorial Design and Communication to offer a coherent view of the history, current dynamics, and the future development of art publishing. It examines both the culture of publishing and the role that publishing plays in the art market. The workshop aims at providing students with a systematic and critical understanding of the principles and practices of publishing.
Advanced Art History
This introduction to contemporary art will be organized through a series of different conceptual approaches to make art.
Sometimes art is more expressive, sometimes based on data and documents, other times artists use a type of narrative that leads them to the threshold of a fairytale language: each of these approaches, and the many others that exist, has its own history and its own signifiers. Art is focused on using creativity at the limits of language. The most interesting artists are pushing more and more beyond the boundaries of normal communication, looking for solutions to problems of expression. They are looking for new ways to combine ideas, words and forms in a language that retains the ability to make his own experience convincing.
Studying the wide range of their works subjects our conceptual abilities to intense work will make our way of expressing ourselves in a more powerful way.